var Armor = Moveables.extend({
	init: function (id, config){
		this._super(id, config);
		this.name = config.name;
		this.armorPoints = config.armorPoints;
	},
	update: function(hero){
		this.x = hero.x
		this.y = hero.y
		this.frame = hero.frame;
		this.direction = hero.direction;
		this.sprite = sprites[this.name + hero.sprite.action];
		
	}
});